Alpha 0.1.1 change-log


Alpha 0.1.1 change-log: (an update more focused in the options of the game)

-game's optimatisation (it uses less memory and its size is smaller)
-improved some textures
-"credits" button added with more precise credits and links to all CuteSoftware's social networks and yahya's youtube channel
-"chose map" button added(it's gonna be usefull when more maps will be added)
-intro with the group's logo "Cute software" added
-the game's version now appear under the title
-added options to :
*make npcs appear(bots) or not
*make activable objects appear or not
*make players'names appear or not
*change number of lives 1-->5
*change capture speed 5s or 10s
-new game-option "hyper speed" , when toggled on , time runs 2 times faster(walking , bullets even capturing)
-added a button to switch from full screen mode to window mode , also possible with pressing 'f4'
-pressing 'escape button' once pause the game
-pressing 'escape button' twice takes you to the menu
-added loading times when you enter an arena to makes the game use less CPU (but a bit more RAM is needed)
-arena's options no longer return to default when you return to menu
-added 2 buttons to turn off or on music and soundfx , also possible with 'F5' and 'F6'
-You can now play with controllers (xbox 360 , xbox one , ps3 and any other Xinput controller)
-You can now change controls
-all versions will be on a windows-installer format(you should uninstall the previous version before installing a new one)
-added a "more" button that takes you to a screen where you see the "help section", change-logs of all versions and can be redirected to the main-forum-thread or to my website
-now there is a website for the group where you can send me emails https://themixios.wixsite.com/cutesoftware , it will be more useful in futur :D
-The game's size decreased from 50Mo to 12 Mo

Some bug-fixes : 
-the left_bottom cannon was moved a little bit to the right to make sure its canon-balls don't hit the left solider anymore
-the bullets now spawn on the shotguns's edge instead of spawning near it which made you sometimes shoot yourself...
-bullets dispear 1s after quitting the screen instead of being destroyed when they reach the screen-border
-players can reach the screen's border instead of being blocked 10 pixels before
-more crash issues :p

Next update (alpha 0.1.2) is going to be full focused on gameplay rework , so i hope you'll enjoy it :D

Get Shotgun Evolved

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